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تعداد ۲ پاسخ غیر تکراری از ۲ پاسخ تکراری در مدت زمان ۰,۴۸ ثانیه یافت شد.

1. How video game designers use math /

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Author: by Jill Egan ; math curriculum consultant, Rhea A. Stewart.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer animation-- Mathematics, Juvenile literature.,Computer games-- Design-- Mathematics, Juvenile literature.,Computer games-- Programming-- Vocational guidance, Juvenile literature.,Video games-- Design-- Mathematics, Juvenile literature.,Video games-- Design-- Vocational guidance, Juvenile literature.,Computer animation.,Computer games.,Mathematics.,Video games.,Computer animation-- Mathematics.,Computer games-- Mathematics.,Computer games-- Programming-- Vocational guidance.,Computer games-- Vocational guidance.,Mathematics.,Video games-- Mathematics.,Video games-- Vocational guidance.

Classification :
QA76
.
76
.
C672
E33
2010

2. Video game designer /

  • اطلاعات استناد دهی
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Author: Walter Oleksy.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Programming-- Vocational guidance, Juvenile literature.,Video games-- Design-- Vocational guidance, Juvenile literature.,Video games-- Design-- Vocational guidance.,Vocational guidance.

Classification :
QA76
.
76
.
C672
O44
2000
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